Guides / How to review deaths

How to review your deaths in League of Legends

Updated July 2026 · 5 min read · RiftRec team

Every death is a free lesson — it's the game telling you exactly where a decision went wrong. Reviewing deaths is the fastest, most concrete way to climb, because the fix is almost always a rule you can follow next game.

TL;DR: Jump to each death → rewind ~10 seconds → find the real mistake (usually the decision, not the last hit) → turn it into one simple rule.

1. Why deaths are the best review material

A death is unambiguous — you either had to die or you didn't. Unlike vague "macro" feelings, each one has a clear cause you can name and a clear fix you can apply. Review your deaths and your deaths-per-game drops; that alone wins games.

2. Jump to each death

You don't need to rewatch the whole game. Skip from death to death and rewind about 10 seconds before each one — the mistake almost always happens in that window, not at the moment the health bar hits zero.

Reviewing a death in League gameplay with RiftRec's overlay

3. Find the real mistake

The killing blow is rarely the mistake — it's the last domino. Look earlier:

4. Turn it into a rule

Convert the mistake into a rule you can actually follow. "Don't int" isn't a rule; these are:

5. Common death patterns

After a few reviews you'll spot yours repeating — over-extending on a pushed wave, fighting without vision, or chasing a kill into the enemy jungle. Naming the pattern is most of the fix. (RiftRec's upcoming habit tracking will surface these for you automatically.)

Stop repeating the same death

Record, review, and fix it. Free for Windows.

Download RiftRec free